<html><head>
    <meta http-equiv="content-type" content="text/html; charset=UTF-8"><title>TextGadget3D</title></head>
<body bgcolor="#FFFFDF" link="#009999" vlink="#006666" alink="#006666">
<font face="Arial" size="2"><p align="center"><b><font size="4">TextGadget3D()</font></b></p>
<p><b>Syntax</b></p><blockquote>

Result = <font color="#006666"><b>TextGadget3D</b></font>(#Gadget3D, x, y, Width, Height, Text$)</blockquote>

</blockquote>
<b>Description</b><br><blockquote>



Creates a text gadget in the current GadgetList. This is a basic text area for displaying, 
not entering, text. 

 

</blockquote><p><b>Parameters</b></p><blockquote>
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<table width="90%" class="parameters">
<tr><td width="10%"><i>#Gadget3D</i></td>
<td width="90%"> 
 
A number to identify the new 3D gadget. <a href="../reference/purebasic_objects.html">#PB_Any</a> can 
be used to auto-generate this number. 

 

</td></tr>
<tr><td><i>x, y, Width, Height</i></td>
<td> 
 
The position and dimensions of the new gadget. 

 

</td></tr>
<tr><td><i>Text$</i></td>
<td> 
 
The text to display. 

 

</td></tr>
</table>
</blockquote><p><b>Return value</b></p><blockquote>



Nonzero on success, zero otherwise. If <font color="#924B72">#PB_Any</font> was used as the #Gadget3D parameter 
then the return-value is the auto-generated gadget number on success. 

 

</blockquote><p><b>Remarks</b></p><blockquote>



The content can be changed with the function <a href="setgadgettext3d.html">SetGadgetText3D()</a> and can be 
obtained with <a href="getgadgettext3d.html">GetGadgetText3D()</a>. 
<br>
<br>
This Gadget doesn't receive any user events, and <a href="gadgettooltip3d.html">GadgetToolTip3D()</a> can't be used with it. 

 

</Blockquote><p><b>Supported OS  </b><Blockquote>All</Blockquote></p><center>&lt;- <a href=stringgadget3d.html>StringGadget3D()</a> - <a href=index.html>Gadget3D Index</a></body></html>